Posts Tagged ‘Woot’

Projects to Kick Off 2010

Thursday, January 14th, 2010

After a nice long holiday break with our families, the Unit Interactive team is back at work on some cool projects. Some notable items in the 2010 hopper include:
Unit Interactive in 2010
Unify
After an interesting start (more on that in a later post) our simple content editor, Unify, is cranking right along and we’ve been very pleased with the adoption among designers and developers. Now roughly 4 months in, Unify has been much improved from the initial release and is currently in v1.1.5. We accomplished our primary launch aims and it’s time to pay some due attention to our favorite app. We’re working on updated information and a new design for the Unify website (getting away from the Unit Interactive website clone), which we plan to launch sometime near the end of this month.

JustMadeMyDay.com
Just Made My Day is a new project for us that we decided to do just because. Mostly, it’s a continuation of our effort to help make the web a happier place. It also comes with the added benefit of allowing us to flex our UX and backend development muscles in a fun and happy way. We’re looking to add features and media integration on a continuing basis, but mostly we’ll see where this goes according to where the public takes it. Hope you enjoy!

Woot
We’re now in our third calendar year of work for Woot and every week of it has been great. We’ve worked with them on developing pie-in-the-sky ideas, we’ve brainstormed new directions and features, and we’ve designed and developed the ongoing flood of required new properties, features, and pages. Notable items include the re-imagined Shirt.woot reckoning, the Kids.woot site, and their newest property Deals.woot. Work continues each week as we address new things and refine the details of the Woot user experience with the great team at Woot Workshop.

Brickyard Partners
We’re very happy to be continuing our collaborations with Howard Mann of Brickyard Partners in 2010. After the recent launch of the Ivey Institute for Entrepreneurship, the Brickyard Partners blog, and others, we’re already hard at work on the next of what we hope is a succession of new projects with BP.

Vector Media Group
We’ve been working with the guys at Vector Media Group for quite a while now and have enjoyed every minute of it. Having worked with them on two of their internal projects (including redesigning their website) and a handful of collaborative efforts for other clients, we’re again working with them on their own brand.

Sewanee: The University of the South
After our initial project with Sewanee (which we’re excited to say will be launching in February), we were enlisted to redesign two of the primary components of the university’s web presence. Details in the near future.

And more…
In addition to these we’re working on other projects that will soon see the light of day. It’s fun and busy times around the Unit offices these days and we’re having a great time. We’re looking forward to a wonderful 2010. Hope you are, too!

Unbagging the Crap

Monday, November 9th, 2009

Today is a very special day at the Unit office. Until two weeks ago none of us had ever been able to snag that most elusive of tantilizing treats from our long-time and close client, Woot: the Random Bag of Crap. Yet, I persevered and today my wonderful crap arrived.

The crap in all its unopened glory.

The box (they don’t actually send bags) was curiously unemblazoned with Woot’s logo, a situation that was quickly handled with a dry-erase marker.

Woot! should take more pride in its crap.

With trembling fingers I carefully made my initial incision and laid bare the innards of my crap. Lying atop the glorious pile was a Chop and Grate Set from Thinktank Technology. Slack. Jawed. Amazement. I mean, I chop things! I also grate things! A dream come true!

Also loose inside the box were two Excalibur BurpMaster pens and one Excalibur Arcade Pen Game (Jam Fest Basketball). We just can’t wait to, you know, sign stuff while our pens make burping noises.

Our first look inside the bag (box) of crap.

Why don’t ALL pens make burping noises?

All the remained in the box were two mysterious packages. One, an unmarked bubble-wrap mailer bag, I initially took for a random, RMAd product (a frequent feature of the crap bags). It actually turned out to be three DVD movies, though I use the term lightly. I’ll be honest, I would never sully my DVD player with any of these pieces of cinematic garbage. (Note: These opinions are mine alone and do not reflect the opinions of Unit Interactive. Apparently my co-workers like a couple of these. Go fig.). Hopefully I can trade them for one decent disc down at Entertainmart.

The other package was marked “Belkin” and contained four (FOUR!) Belkin Zipper Cases for XM Express satellite radio receiver. None of us own one of these receivers but I forced Andy and Nathan each to take one off of my hands anyway.

What treasures hide inside these packages?

Movies so bad they have to give them away.

Who couldn’t use four protective cases for a rare and expensive tech toy?

The Final Tally

  • (1) Thinktank Technology Chop and Grate Set
  • (1) Excalibur Arcade Pen Game (Jam Fest Basketball)
  • (2) Excalibur BurpMaster Pen
  • (4) Belkin Zipper Case for XM Express Satellite Radio Receiver
  • (1) DVD Three Pack (Team America, Superbad, Blades of Glory

Recent Project Launches

Thursday, September 10th, 2009

We’ve been pretty busy for the past few months and that work has borne fruit with a few cool project launches. So with no further ado, here are some of the things that have been keeping us busy lately.

Peter Schiff / Wiley Publishing

Peter Schiff

For this project, we teamed up with Brickyard Partners to create the official publication and social media home for bestselling author Peter Schiff. We worked primarily with Peter’s publisher, publishing giant Wiley, to create the home for cataloging Peter’s books, television appearances, and speaking engagements.

Peter is quite the force of nature. As it says in his bio, “Schiff is best known for his accurate predictions of the performance of the stock market, commodities, gold and the dollar. He is frequently quoted in major publications such as The Wall St. Journal, Barron’s, The Financial Times, The New York Times, Christian Science Monitor, etc. Schiff also makes regular appearances on television and has been on Squawk Box, Closing Bell, Fox News and other programs and has a weekly radio broadcast as well…” And rumor has it that he’s running for a Senate seat in 2010!

For this project, R.A. Ray did the design and development honors as well as the CMS integration. But his involvement began with consultation on the direction of Peter’s photo shoot for the hero image. That clear direction facilitated the tone that would drive the design effort. R.A. also incorporated a nice touch, allowing the page color scheme to match the book selected on the main page. All in all, this was another very nice project with our friend Howard Mann at Brickyard Partners.

Postal Exam.com

Postal Exam

Postal Account

This project launch represents the culmination of a long-standing relationship and series of projects for a wonderful client. It is simply a plain fact to observe that Postal Exam.com is the class brand in its field. This is all due mostly to the man behind the brand, Tommy Parnell, who knows more about how the postal employment system works than do the folks who run it. Seriously, this is no exaggeration.

This project was also special for the fact that it once again brought us together with the great guys at Vector Media Group, who handled all of the backend programming for the components of this project. For our part, Angela Conlon designed the online test and user account areas, and R.A. Ray did the website redesign and front-end development. The result is a comprehensive resource for information, advice, training products, online practice tests, and overall postal career preparation.

Kids.Woot

Kids.Woot

Our work with Woot continues and they’ve made us an integral part of their ongoing design and development efforts. Following on the heels of our re-launch of their 4 primary sites, we’ve recently helped them prepare and launch Kids.Woot. This represents the fifth property and we are very happy to have been a part of it. Design honors for this one reside with Angela Conlon, who worked closely with the Woot Workshop team to realize this new Woot.

Xomba

Xomba

Xomba is a community site where writers contribute articles and share in the revenues generated by their articles’ pages. It has a thriving, growing community and the articles cover an expansive list of categories.

Though we’d only be tackling the IA and visual design, this project presented some significant challenges. Nathan Ford was responsible for taking them from a stock CMS template to a highly-organized and visually appealing site, while enhancing the site’s brand articulation.

Solid information architecture work was crucial in facilitating the logical and user-friendly organization of an ever-expanding set of article categories. That work had to be translated into a manageable page architecture that also accomplished the other requirements …all within the significant project constraints. That accomplished, we turned things over to the Xomba team to develop and launch the site. Kudos all around.

More on the way

That’s it for now. Several other projects are in the works and nearing launch. So until then…

Odd Brand Placement

Wednesday, May 20th, 2009

An interesting bit of oddness in magazines this week. One of our clients, Woot.com, was featured in a Maximum PC magazine article about Microsoft’s Internet Explorer 8. Interesting to note that the Woot website is not a site that requires the use of IE8’s august “Compatibility View” function. Can’t imagine why they picked Woot as the example here. At seeing this, Woot’s creative director Dave Rutledge said:

“We wholeheartedly support use of screenshots of our site as the lorem-ipsum of demonstrating and discussing any browser features or functionality, regardless of how irrelevant or tenuous the connection is.”

Fun times.

Funny if erroneous use of Woot's website

Big Brand 1080px Design

Monday, May 11th, 2009

In the past couple of years many web designers have experimented with wider-than-960px layouts, mostly for personal projects and experimental cases, but few have employed them for clients. This is especially true when working with large, popular brands …and there’s usually good reason for this, but there are exceptions. Here we’ll examine our case of taking Woot.com—a $165MM/yr. family of retail websites with around 1 million visitors/day—from approximately 810px layout to 1080px layout width. Unlike as with most cases, the project constraints required this change.

Woot has 4 websites: woot.com, shirt.woot, wine.woot, and sellout.woot (their collaboration with Yahoo! Shopping). In 2008, they were listed in Inc. Magazine as the #1 fastest growing retail company in the nation. What’s more, they were also listed as the 25th fastest growing company of any kind in the US, with almost 5000% growth year-over-year. These guys had been doing things right long before they contacted us about redesigning their websites.

Woot does not have any brick and mortar stores that augment their sales. These websites are their business, so a significant mistake on these sites would directly affect their profitability. That being said, things were going very well when they decided to consider a redesign. The project was not a response to lagging sales or troubling indicators, it was just a daring move to continue doing what Woot does well: progress. So it was with careful attention that we engaged in our discovery and redesign process with them.

Woot had a few specific goals for this redesign; for how it should affect their brand, their advertising, and their user base. There were also goals for how it needed to affect Woot’s secondary and community features. Additionally, Woot wanted us to simply present a fresh/different interpretation of their sites and their brand, but with the requirement that it all had to maintain the brand’s clearly established Wootness and clearly maintain the primary mechanism of offering one great deal each day on each of their sites.

Lastly, we were given license to go non-standard, to expand on the brand’s visual lexicon, to present something daring. We were offered this license for two reasons: 1), because Woot is a rather fearless company (perhaps you’ve seen some of their Google ads or read some of their daily product write-ups), and 2), because this entire relationship between Woot and our agency began as something of an experiment. They wanted to see what an outside, more objective group might do with their brand—with the caveat that the results might serve as little more than a thought piece; something used only to fuel Woot’s internal discussion. We were keen to take up that challenge, though, and as it turned out they were pleased with our initial work such that the results went directly into a daring re-launch of all of their websites.

Going Wide

Woot’s previous website design was done in July of 2005. The company, the community, and the scope of Woot’s activities had grown considerably since then. Given the specifics of the constraints and Woot’s needs and desires, we determined that a width beyond 960px would be required. In discussing this issue and likely consequences with Woot’s creative director, Dave Rutledge, he was already prepared for that possibility and had no fears about going there. And this was a little surprising to us, for when you spring a new convention on a large customer base, consequences can be “interesting.” Woot is a family of websites that gets more than 1 million visitors a day and the company has to derive its profit from those visitors, which means that in some measure Woot has to keep those folks happy.

Woot.com is not the only site we’ve launched with a wider format. For instance, our own website is 1096px wide (actually launched after the Woot redesign), and we’ve done a few smaller brand’s website redesigns, before and since, that are 970px to 1000px wide. Woot took a chance, though, with this decision. As mentioned before, the constraints made this move somewhat necessary, but the decision to go wide was not so difficult because it was not out of character for their brand. Woot has always been on the forefront of trends. They have a history of showing people what they want before they know that they want it, and being very successful doing so. While the success of this particular step was no sure bet, it was in keeping with their brand’s fearless and innovative character.

As Dave Rutledge pointed out in our discussions, “…our audience is among the most technologically advanced and web-savvy store crowds out there.” And he has statistics to back that up. Technologically advanced and web-savvy site visitors are well equipped to adapt to changes, even drastic ones. But statistics indicate that Woot’s users would not likely have to adapt very much. One of the more telling stats shows how Woot’s users’ trend toward greater-than-960 browser resolution is way ahead of the curve, as illustrated here (image below):

Woot's browser stats

(Click the image above for detail)

Clearly, Woot’s user base is unusually predisposed to respond more favorably to a wider format than that of most websites; this is certainly true of retail website users. But of course browser resolution is not the end-all-be-all of the viewing experience. Despite browser resolution settings, different users have different habits for whether they’ll maximize the browser or limit the browser size on their monitor. The thing to keep in mind, however, is that this behavior is in no way inflexible. Responding to it as though it were is silly and unnecessarily limiting.

Browser width, like browser resolution, is a response to typical dimensional characteristics of web page layouts. All of us arrive at our individual choices for resolution and browser width on the screen according to preference, based on typically encountered constraints (and other things). When those typical constraints change, so do behaviors. It has always been so and it always will be so.

So yes, it is something of a risky experiment to break with widely held conventions, but nothing worthwhile is accomplished without risk. Woot and Dave Rutledge understand this fact and are comfortable with their response to it. Conventions don’t change unless there are compelling reasons for them to. When constraints would seem to require it, Woot, and we, are happy to explore those reasons and take those risks. As it is, Woot’s sales continue to grow strongly since the re-launch.

As to the specific consequences of our wide redesign of Woot’s sites, we’ll examine those in an upcoming article. Stay tuned.

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