Archive for the ‘Design’ Category

Hey Unitards! What about TV?

Thursday, July 24th, 2008

Andy Says: I think everything is a valid inspiration for designers (said another way, validity’s got nothing to do with it). I’ve drawn design inspiration from everything from a fishing magazine to a park bench. I certainly think that television is ripe source for inspiration. And while the artsy shows you’re talking about often create a direct relationship to creativity and design-y elements and issues, I think that when it comes to inspiration, it can come from any moment you might observe. I don’t think it matters what sort of show creates the trigger, since inspiration is something that often springs forth from some secret and invisible place. Inspiration also seems to strike most often (for me at least) when one is filled with positive emotion. So if you’re watching a show you really like or if you witness something especially interesting or pleasing, you’re often very close to the inspiration “vent.”

Angela Says: Short answer ? yes, TV inspires me. As a self-proclaimed TV addict, I could probably write a book about the shows I love to watch and that inspire me as a designer, but I’ll stick to some of my favorites. I love being able to see each contestant’s creative process in “Project Runway” and “Design Star”. With reality shows like this, it is interesting to see how they approach the design challenge and what questions they ask their clients when they are given the opportunity to do so. Another of my favorites is “Get Color” on HGTV which takes color theory and applies it to interior design. I’ve actually used some of the color palettes I’ve seen on that show in my own design. Finally, I have to mention “Pushing Daisies”, which is obviously not a reality show, but it is whimsical, imaginative and fantastical which simply puts me in a creative mood.

Nathan Says: I try my best not to watch TV. Not that I have a particular bias against TV, I just have found that it is a major time suck with very little return for my investment. Nonetheless, I find myself planted in front of it most evenings, and I have found some bright shiny spots in the mire of current programming. I enjoy the “artistic” reality shows, both for the creative processes, and the parts where contestants must defend their work, work with others, or just communicate their ideas in general. Watching both the good and the bad of creative interaction can be enlightening. In addition, well written, psuedo-non-formulaic dramas such as “Heroes” and “Mad Men” charge my brain up for future ideas and just make me excited to be a creative professional. Oh yeah, and pro-wrestling. You can learn a lot from pro-wrestling.

Hey Unitards! Creative Brief?

Friday, July 18th, 2008

Andy Says: It sounds like you’re suffering from a couple of problematic situations here. Firstly, if you’re routinely doing design work for clients you’ve neither met nor talked with, you are in a bad spot. I suggest you work to change things in your agency or move on to a better one. Furthermore, if you’re not the one writing the creative brief for your client to approve, you’re at a grave disadvantage and so are your clients. The creative brief (or strategy brief as we more aptly call it) is something that should be an effective yardstick for how closely a designer is addressing the client’s needs. It is a form of commitment; something you craft that demonstrates to the client how well you understand their needs and your mandate. You need to appreciate this sort of commitment and the client needs to perceive this commitment from you. All involved are better for it.

Angela Says: As a designer, you should have an active role in the discovery process and in developing the creative brief, so if this isn’t the case, I can see why you don’t see the use in them. Creative briefs should not be internal documents, but a milestone in the project between the project’s designer and the client. This document serves as a written summary of the discovery meeting and the basis for what the site should communicate. Upon approval, the client can be assured his business aims are fully understood and the designer has a basis to form design decisions upon. A creative brief solidifies the site goals and can be used as a standard to measure whether or not the design meets those goals.

Nathan Says: I have been exactly where you are. Working without a well crafted strategy brief [that’s what we call it in the land of Unit] is kind of like playing capture-the-flag on XBOX Live. There is absolutely no game plan, no forward momentum, and everyone on the “team” seems to just be doing whatever they feel like. From my perspective, the strategy brief is an agreed upon direction in which everyone can go forward together, and is integral from the first step towards trying to solve any creative need. It should encompass all goals, and it helps if it prioritizes the project needs as well as smaller things, like target markets. The strategy brief is not only a plan of action, but it gives everyone involved, from the client to the creative, a stake in the eventual output, and this can often have the nice side-effect of a client receiving your creative efforts more positively. Thus your team can pwn together.

Better CSS Font Stacks

Thursday, June 26th, 2008

One aspect of designing for the web that almost immediately offends designers is the lack of fonts that are considered safe to use. While it is true that there are only a handful of web safe fonts, the ones we do have at our disposal can be quite powerful and diversely useful. On top of that, CSS gives us a nice little thing called a font stack.

Font stacks give you freedom.

You want to use Gill Sans? Go right ahead. Nothing should stop you. Font stacks are prioritized lists of fonts, defined in the CSS font-family attribute, that the browser will cycle through until it finds a font that is installed on the user’s system. This means that you can use Gill Sans, and if your users don’t have it, you can give them an adequate substitute that will not diminish their experience. As Mr. Richard Rutter has already illustrated, there are quite an array of typefaces that may be sitting on your user’s machine ready to serve your design needs.

Unfortunately, common web practices and/or technologies are not fully utilizing this functionality. There seems to be a lack of consideration for the process of creating these stacks. For example, Dreamweaver’s defaults look like so:

  • Arial, Helvetica, sans-serif
  • Courier New, Courier, monospace
  • Times New Roman, Times, serif
  • Georgia, Times New Roman, Times, serif
  • Verdana, Arial, Helvetica, sans-serif
  • Geneva, Arial, Helvetica, sans-serif

As you can see, there are not a whole lot of options, and the substitutes are often not appropriate. This is an example of how lax typographic standards on the web are leading to poor design decision making. I am not going to speculate, here, as to whose fault it is that typography on the web leaves much to be desired… there are probably as many culprits as there are offenses. I will say, though, that font stack are ultimately design factors, and should be scrutinized as such.

All in the Family

When creating a stack, first consider the context of the text. Is it going to be a headline, sub-head, or body copy? This can determine the appropriate order of a stack, considering certain fonts work well for setting blocks of copy, while others work better at larger sizes. For example, Helvetica’s nuances work well on screen, when the text is large enough, while Helvetica Neue’s slightly wider letter forms read better at smaller sizes on screen. Arial reads slightly better than Helvetica at smaller sizes on the screen, as well. Therefore, your font stack for Helvetica may need to be different depending on whether it is used for body copy or a page title.

Once context is considered, there are few more things to consider when building a stack. First, select your ideal candidate (more on that later). From there, the path of your choices may fork depending on the context.

Titles [ greater than 12px ]:

font-family: Ideal, Alternative, Common, Generic;
  1. Ideal – Your selection need not be bound by what is considered universally “web safe”. There are many more fonts that have a fairly high market penetration that you can choose from. Just don’t pick anything too obscure, or you will be the only one seeing it.
  2. Alternative – When selecting headline and title fonts, remember that the nuances will be more noticeable, and therefore you need to select an alternative that is closer in spirit than size or relative value. To find a spiritual cousin, you may want to look within the same type classification, or look for something created by the same type designer. Mainly, look for similarities in the letter forms.
  3. Common – At this point, you just need something similar that is not going to break your layout.
  4. Generic – Cap it off with the generic classification, for those zealots that don’t believe in installing fonts.

Paragraphs [ less than or equal to 12px ]:

font-family: Ideal, Fit, Common, Generic;
  1. Ideal – Even if you intend this copy to match the titles, you may want to consider the readability of the typeface over the span of a few paragraphs. For example: Helvetica Neue and Arial are better suited to be read small and on screen than Helvetica.
  2. Fit – Find something that is well represented, cross-platform that will not wreck your layout. For example: There is about 2 pts difference between the width of Times New Roman and Georgia. Multiply that by the number of characters in your copy blocks, and you could spell disaster for your otherwise-nicely-considered design.
  3. Common – Something similar in flavor and well-represented.
  4. Generic – Again, finish with the generic classification.

Keep in mind that if your ideal font is only well represented on Macs, for example, you may want use an alternative that is more prevalent on Windows machines. For more information on the prevalence of certain typeface on certain operating systems, take a look at codestyle.org/css/font-family/.

Stack Your Deck

Now, using these guidelines, and building on the experience of much more knowledgeable type gurus, I have compiled a list of font stacks that will both open up more font possibilities for web designers, and hopefully offer more appropriate substitutes:

p – balanced for paragraphs or body copy
t – balanced for headlines or titles

  • Arial, “Helvetica Neue”, Helvetica, sans-serif - p, t
  • Baskerville, “Times New Roman”, Times, serif - p
    Baskerville, Times, “Times New Roman”, serif - t
  • Cambria, Georgia, Times, “Times New Roman”, serif - p, t
  • “Century Gothic”, “Apple Gothic”, sans-serif - p, t
  • Consolas, “Lucida Console”, Monaco, monospace - p, t
  • “Copperplate Light”, “Copperplate Gothic Light”, serif - p, t
  • “Courier New”, Courier, monospace - p, t
  • “Franklin Gothic Medium”, “Arial Narrow Bold”, Arial, sans-serif - p, t
  • Futura, “Century Gothic”, AppleGothic, sans-serif - p, t
  • Garamond, “Hoefler Text”, Times New Roman, Times, serif - p
    Garamond, “Hoefler Text”, Palatino, “Palatino Linotype”, serif - t
  • Geneva, “Lucida Sans”, “Lucida Grande”, “Lucida Sans Unicode”, Verdana, sans-serif - p
    Geneva, Verdana, “Lucida Sans”, “Lucida Grande”, “Lucida Sans Unicode”, sans-serif - t
  • Georgia, Palatino,” Palatino Linotype”, Times, “Times New Roman”, serif - p
    Georgia, Times, “Times New Roman”, serif - t
  • “Gill Sans”, Calibri, “Trebuchet MS”, sans-serif - p
    “Gill Sans”, “Trebuchet MS”, Calibri, sans-serif - t
  • “Helvetica Neue”, Arial, Helvetica, sans-serif - p
    Helvetica, “Helvetica Neue”, Arial, sans-serif - t
  • Impact, Haettenschweiler, “Arial Narrow Bold”, sans-serif - p, t
  • “Lucida Sans”, “Lucida Grande”, “Lucida Sans Unicode”, sans-serif - p, t
  • Palatino, “Palatino Linotype”, Georgia, Times, “Times New Roman”, serif - p
    Palatino, “Palatino Linotype”, “Hoefler Text”, Times, “Times New Roman”, serif - t
  • Tahoma, Geneva, Verdana - p
    Tahoma, Verdana, Geneva - t
  • Times, “Times New Roman”, Georgia, serif - p, t
  • “Trebuchet MS”, “Lucida Sans Unicode”, “Lucida Grande”,” Lucida Sans”, Arial, sans-serif - p
    “Trebuchet MS”, Tahoma, Arial, sans-serif - t
  • Verdana, Geneva, Tahoma, sans-serif - p
    Verdana, Tahoma, Geneva, sans-serif - t

I did deliberately leave out some fonts, *cough* Comic Sans *cough*, because I do not particularly see the use in them, and I don’t believe that these examples will solve every typographic purpose, but hopefully it’s a start. Feel free to apply the above rules and create some stacks of your own.

If you’re interested in a more comprehensive comparison, download the pdf [13.1 mb]. In it, you will find examples of both titles and copy, set in the different font stacks.

Now, font stacks help us open up a few more typographic options to create a more engaging online communication, but how do we choose which specific face to use? And which of these web safe fonts will work as a good compliment? More on that in my next post.

* * *

This article is available in Belorussian provided by Patricia Clausnitzer .

No Compromise Required

Wednesday, June 11th, 2008

Fallacies abound in the design community, especially when many designers treat design as a business rather than as a profession. One of these fallacies is that when dealing with clients, compromise is inevitable.

When designers treat design as a business instead of a profession, our clients tend to regard design as a commodity rather than as a vital and powerful professional service. In this unfortunate context, it might be assumed by all involved that compromise is inevitable. But what really fuels the fallacy of inevitable compromise is when designers approach client design work with preferences rather than with actually relevant basis for design decisions.

If you’re a designer and you prefer that the design have certain elements, while the client prefers it didn’t, compromise is indeed inevitable. But only because you’ve polluted the design with your preferences rather than with contextually sound decisions that are meant to support the client’s needs and the users’ desires and expectations.

If you’ve used contextually relevant factors as the basis for your design decisions, and you’ve got the full confidence of your client, there’s no room for compromise. In this case, client requested changes will more likely fall under the heading of augmentation or different means for achieving ends. This is not compromise?unless you fail to gain the client’s trust and allow diminishment of the design’s strength. In this case, compromise is your fault, meaning you’ve failed your client and your professional mandate.

Regardless of what others may suggest, compromise has no place in professional design. If you regularly experience compromise, you’re doing it wrong. Do it right and work to eliminate compromise from your profession.

Do You Know Who You are as a Designer?

Tuesday, June 10th, 2008

I’ve started watching the latest season of Design Star, a reality show on HGTV looking for their next network host. The first episode showed the auditions of those trying to get on the show, among which was a 23-year-old designer who self-described himself as “amazing”. While his presentation board was nice and he had some impressive work to show, he was unable to answer any of the questions asked by the judges.

The judges asked the young hopeful why he chose a certain floor tile for the design he presented, and his answer was, “because I like it”. When asked, what is your design style, his answer was, “whatever the client wants.” When asked, who are you as a designer, nothing but a blank stare. His inability to communicate his design or even answer basic questions was disappointing to say the least. For goodness sake, he was given a $400,000 budget for this particular project! If I were the client, I would be more than hesitant to trust someone would couldn’t talk to me about design or tell me why the design I am paying for even works.

Being able to support your design and know why the decisions you made are the right one are critical for any real designer. Having an eye for what looks good is only a small part of a foundation to build on and without reasoning and function, there is no design, just decoration.

Much to my chagrin, this man made it into the final nine who actually get to be on the show. Hopefully he’ll learn a lot!

Creating Great Online Experiences

Monday, June 9th, 2008

There’s a great post over at the UIE Blog about designing for user expectations. A designer asked the UIE folks where users generally expect to find the login box on a Web page. Jared rightly saw this as an interesting conundrum and, as usual, made an interesting and valuable study out of it.

The article has some excellent examples for comparison as well as worthwhile data from case studies. And he leaves us with this astute observation: “When creating great experiences, it’s not so much about doing what users expect. Instead, it’s about creating a design that clearly meets their needs at the instant they need it.” Indeed! Read the article.

Recommended
Most Popular
Underappreciated