Archive for March, 2009

New Unitard: Welcome R.A. Ray!

Tuesday, March 31st, 2009

R.A. RayWe are happy to welcome a new Unit Interactive team member, R.A. Ray. R.A. comes to us from College Station, TX, but he and his wife are now making their home here in Plano. While in College Station, he studied Environmental Design at Texas A&M, but says his most educational experience came from the semester he spent in Castiglion Fiorentino, Italy …and had nothing to do with the classes there.

R.A. is a designer and front-end developer with some serious scripting chops. You might enjoy the jQuery plugins he’s written: Scroll Follow and Purr. Websites and applications are not all that R.A. designs. As he illustrates on his own site, he also has game design projects in the works and he and his wife plan to design and build all of their own furniture. Most importantly, however, R.A. possesses and exercises the sort of strict values and professionalism we identify with here at Unit. Oh, he also has a cool beard that he claims is not homage to Andy’s chin whiskers. Hmmm. In any event, R.A. has already made some notable contributions to our work here and we’re thrilled to have him with us.

Mundane fact: R.A. is the tallest person in our office and at this time is 1-0 in UnitBall competition.

How Not to Inquire

Thursday, March 19th, 2009

Yesterday I received the following email, with attachment:

“Please review the attachment and the information on my historic interactive pictorial menu and then pass on your estimate of price and delivery to produce the software. The menu will be located on a website I designed on Web Easy Professional 7.”

Other than being signed with the sender’s name, that was it. I did not open the attachment. Instead I just chuckled and hit “delete.”

This is not how to inquire after hiring an agency. And I’m not talking about the inanity having a website “designed on Web Easy Professional7” nor even  the utter rudeness of having no “hello” or other opening salutation. I’m referring more to the idea that I or anyone else can offer an estimate for price and delivery to produce software based on an “attachment” with information.

A design project is not an interaction between two computers  or two email accounts or even a person and a requirements list, and the context is not merely the design and delivery of software. A design project is an interaction between people; people with a host of respective motivations, requirements, personalities, expectations, questions, responsibilities, inside and outside obligations, and many other things that are relevant to the scope of the project and the work that will happen within it. A direct conversation, face-to-face or by phone, is the bare minimum requirement for any intelligent consideration by either involved party.

Inquiries like the one above show a lack of intelligent consideration. I suggest that you never work with people who are comfortable with that.

Project Launch: Vector Media Group

Tuesday, March 10th, 2009

Vector Media GroupWe’re excited to announce the relaunch of Vector Media Group this week. This was the second project we’ve done with the guys at Vector and the first time we worked with their primary brand. That brand also underwent realignment in this process, as their agency used to be known as Vector Computer Consulting, but that name no longer described their much-evolved service offering. Here’s the case study.

As a part of that realignment, they chose us to redesign their website to better present their distinctive services and approach, and to put a more appropriate face on their agency’s brand. We’re all thrilled with the results and we here are happy to see our friends’ business expanding and evolving. Unit Interactive has now worked with the guys at Vector on 4 projects for 3 different brands and we hope to do many more. If you need effective search engine marketing or custom CMS development services, you would do well to talk with these guys.

We Refuse

Saturday, March 7th, 2009

Maybe you’ve heard that there is a recession on in the U.S. and that economies are suffering all over the world. Well, we refuse to participate in this recession.

Unemployment is rising and maybe we’re supposed to lay-off staff, but instead we’re hiring additional staff. The housing market is in the tank and you’re not supposed to buy or sell a house right now, but one of Unit’s families is purchasing a new house this month. You’re not supposed to make any significant changes in your life right now, but another of our families is moving from a small city to the big city. Conventional business wisdom touts the use of communications technology as an inexpensive, foul weather substitute for in-person contact, but this year our company is planning more air travel and more face-to-face visits than ever.

These decisions might surprise some, but they’re the right decisions. We refuse to employ recession-based decision making because we’re not participating in this recession.

We’ve raised pay for our staff. We’ve hired experts, not low-wage warm bodies. We’ve purchased additional computer equipment, furniture, and additional software licenses. We’re growing our business by making good business decisions. We’re doing what businesses are supposed to do to keep the market healthy and we’re crafting our own market results. That’s how the market is supposed to work.

Market stress is causing some businesses to become increasingly protective of their corner of the market. They’re playing a zero-sum game and believe they must hoard clients. We refuse to play that game. We’re sharing more work than ever, partnering with other agencies. Additionally, we’re working on a low-cost app that is meant to help build business for other designers and developers (our “competitors”). We refuse to participate in a fear-driven, cannibalistic market.

We don’t want any federal bailout. We don’t want any reward for irresponsible behavior in our market. We don’t want artificial support of any kind for our market. We want to do business in a self-sustaining market and we will live with the consequences of our decisions and our actions …and we’ll make our decisions and will act with that in mind.

Times are tough and we know that some are living through a recession, but we refuse to participate in it.

* * *

Update: In answer to some notes I’ve received: no, this is not business as usual. This is business as it’s supposed to be.

Under the Table

Tuesday, March 3rd, 2009

Freelance Switch has an article this morning entitled, “Freelancing Under the Table: The Pros and Cons.” It takes a slow, meandering path toward gently recommending that you might find it difficult when engaging in the unethical, illegal, unprofessional practice of taking cash under-the-table from clients. The article is filled with amoral, nonjudgmental passages like this:

“The IRS may be the stuff your nightmares are made of, but the simple fact is that if you take money under the table once or twice, you aren’t going to have a problem. Even if a client reports income that you didn’t expect to pay taxes on, you can probably manage the situation.”

And concludes with another gentle reminder:

“…Before taking on a project under the table, think about the issues that go along with it.”

Wow. Can you imagine such an article in a legal professionals’ publication? Or in a medical professionals’ publication? Freelance Switch has clearly established itself as the leader in providing irresponsible advice to design professionals. Imagine if your clients, in the course of learning about your profession, happens upon that article. Now imagine the impression that they’ll form about you and your profession. Does this sort of advice directed at design professionals inspire confidence in designers or in the profession as a whole? Quite the opposite. This article—and others like it that have been published on this rag—are detrimental to our practice and our profession. Further, they can only inspire our potential clients to view our profession with a jaundiced eye. Thanks, FS.

This was an excellent opportunity to advise professionalism to design professionals. This was a no-brainer, folks. The article should have simply stated that illegal and unethical practices have no place in the design profession. Period. Shame on the author for crafting such an irresponsible article and shame on Freelance Switch for publishing it.

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